![]() the game seems to follow a strict formula of minimal risk/minimal rewards. I don't regret the time I put into it, but chances are I'm not going back to play it again. This game is no where near as fun as it could have been. thought I would have to make it myself (I have way too many projects on my todo list) Definitely going to play it later, no time now. I've always wanted to play a game like this. The entirely mouse-driven menu system can get to be a drag. One thing that would help is keyboard shortcuts. This is a fairly long game, and the lack of challenge can make it feel repetitive. Without a significant threat to your well-being, the stakes seem inconsequential, even with the fate of the entire world on the line. That being said, the difficulty is probably set too low, and a handful of unbalanced exploitable strategies make it even easier. While you must play a megalomaniac, your choices will define what kind of megalomaniac you are, be it a big-city financier with ties to the mob or a moon-dwelling pariah with an arsenal of lasers and a robot as your second-in-command. The level of depth is fantastic although you always have to devote a certain amount of energy to cash, combat, and science, there are multiple paths to every goal. ![]() You can plan and execute missions, hire new vassals from an broad and colorful rogue's gallery (although that color is mostly red), bolster the defenses for your base, and even purchase legitimate businesses to help fund your fledgling empire. The behind-the-scenes work is driven by a swarm of icons and menus. Your time will be divided between planning and defense. Your goal is to destroy the world: a worthy exploit, if a bit short-sighted. You play Mastermind using only the mouse. It's called Mastermind: World Conqueror, and it takes the form of a humble real-time strategy game. Well now, thanks to a puny civilian known as The Swain and his clever world domination simulator, you can test your schemes and stratagems without the nagging twinge of guilt that comes with executing legions of your idiot henchmen. In addition, the game also features 50 countries, 200 iconic generals, 12 types of technology, a seamless world map, and much more. It also features conqueror achievements, auto-battle, and real-time PvP battles. Some of the notable features of the game include 32 historical campaigns, 45 challenges in five modes, and 42 world wonders. Explore the world and see the wonders it has to offer while fighting battles and securing the sovereign of your country. In this strategy game, you will train your men in military academies and promote them until they reach the rank of a general. There are 3 tutorial campaign levels, each unlocked after one another, starting with Tutorial I. Tutorial is a campaign for beginning players as a introduction to the mechanics of World Conqueror 3.
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